Tag Archives: XNA

Play my Xbox Indie Game, Miasma!

Hello, I’m incredibly proud and somewhat relieved to say that my XNA Indie Game, “Miasma” is now available on the Xbox Live Marketplace, and you can go and play it! It’s the product of 7 months of obsessive work in … Continue reading

Posted in Programming | Tagged , , , | 2 Comments

XNA Allocation-free string class

Hello, I’m developing an XNA game for Xbox and PC, and about half-way through my development cycle I realised I had a problem with memory allocation – or more precisely, with garbage collection. Garbage Collection (GC) occurs when the XNA … Continue reading

Posted in Programming | Tagged , , , , , | Leave a comment