Last night the Xbox build of Miasma 2 made it onto the marketplace.
It’s the culmination of about a year and a half’s work with Pete Lewis, to whom I am very grateful for his hard work.
Some other awesome guys chipped in, like Julian Cole for writing an entirely custom music score, Paolo Parrucci for creating some last-minute UI graphics, Jenny Peers for an eye-catching game cover, and many others. Thank you all.
You can queue it up here:
http://marketplace.xbox.com/en-GB/Product/Miasma-2/66acd000-77fe-1000-9115-d80258550b1d
And read a bit more about it at the ESP Games website, if you like.
David
2 responses to “My game is out!”
Dear David. Just got back home after a long deployment and reaquainted myself with trusty XBox 360. I saw a demo; Miasma2 I’d pinned for attention so tried it out.THEN bought the full game. Then I searched for,found &bought the first game; Miasma (So now you can eat).My problem is with Miasma. I like control over music in my games, Dave but with Miasma I’m stuck with the same loud music that then repeats! PLEASE tell me how I can turn it off or at least mute it ? 🙂
Hi Gary!
It’s been quite a while since I made this game! It makes me very happy to know some people are still playing it. 🙂
I had to dig up the PC installer myself, and I was surprised to find I didn’t include the option to mute sound/music or adjust the volume levels. All I can really say is, sorry!
Have you tried playing some music through the Xbox guide? I wonder if that might mute the in-game music.
I hope it doesn’t impact the enjoyment of the game too much… Why *wouldn’t* you want to listen to the awesome beats of Heather Fenoughty and Bjorne Lynne though?! 😉
David